If you ask someone like me, who has been in the gaming and entertainment industry for over a decade, the biggest problem with blockchain games is that they are too much like blockchain and not enough like games. Most projects are obsessed with financial models and token speculation, forgetting that the reason players start playing games is to have fun. Therefore, when the Vanar team decided to enter the field, we brought not another obscure white paper, but solid industry experience. We know that to bring in the next billion users, Web3 must first become 'fun and user-friendly'.

Our strategy is very pragmatic: we do not educate users, we only serve their experience. For example, we collaborate directly with top movies and sports IPs through the Virtua metaverse to create cool virtual social spaces; we provide developers with the VGN game network, using a simple SDK that allows them to quickly integrate casual games or competitive battles onto blockchain assets. Users can even log in directly with their WeChat accounts and start playing in five minutes, completely unaware of the underlying technology.

This is the key: when players no longer need to understand 'private keys' and 'gas fees', they can truly feel the benefits that blockchain brings—such as that legendary weapon earned through hard work, which can truly belong to you and even be showcased in another game. We are not reshaping blockchain; we are using blockchain to reshape a fairer, interconnected asset entertainment future. There is no shortcut on this path; it relies on a deep understanding of the industry and the patience to refine the experience step by step.

#vanar $VANRY @Vanarchain

VANRY
VANRY
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