@Vanar
A lot of chains say they’re built for games because they’re fast.
Vanar goes deeper than that.
Games need memory, continuity, and worlds that don’t reset or break. Progress has to stick. History has to exist. State has to persist.
Vanar is being built around long-lived game state, stable performance, and data that can be trusted years down the line.
It’s not about spinning up games quickly.
It’s about giving them a place to exist and grow.

VANRY
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