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azragames

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Cathy姐玩链游
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According to the information provided by player @jiasir_crypto, I searched and indeed Azra Games has just secured $18.87M in funding, but this time it is a private placement, and we have yet to see which institution invested. Combined with the information disclosed by my headhunter friend in Singapore, Azra Games seems to be hiring a regional head for the Asia-Pacific region soon, and Chinese players in the Asia-Pacific region are in for a treat. Currently, Azra Games' first game Ungodly is conducting a limited non-destructive testing (soft launch) for players in New Zealand, Australia, and Canada. The versions being tested are for iOS and Android, and the official release will later include PS5, Xbox, and PC versions. Unfortunately, I can't play it in Singapore... and I don't have Apple and Android accounts from the above three countries. I watched a few gameplay videos, and it is indeed AAA quality, with no issues for multi-platform release. I personally prefer this RPG third-person perspective and I’m also a graphics enthusiast; I can’t get hooked on games that don’t have high-quality art. The gameplay is somewhat similar to @Seraph_Official , no wonder, they all belong to the RPG genre. It seems to be overall positive news, and the officials are also posting that they want to "bring something big" haha. Big things are brewing! I neither have a pessimistic nor overly optimistic view; it’s a well-known major blockchain game project, so I’ll just wait and see. Can someone lend me an account from New Zealand, Australia, or Canada, so I can download and play it? #AzraGames #Ungodly #a16z #链游打金
According to the information provided by player @jiasir_crypto, I searched and indeed Azra Games has just secured $18.87M in funding, but this time it is a private placement, and we have yet to see which institution invested.

Combined with the information disclosed by my headhunter friend in Singapore, Azra Games seems to be hiring a regional head for the Asia-Pacific region soon, and Chinese players in the Asia-Pacific region are in for a treat.

Currently, Azra Games' first game Ungodly is conducting a limited non-destructive testing (soft launch) for players in New Zealand, Australia, and Canada. The versions being tested are for iOS and Android, and the official release will later include PS5, Xbox, and PC versions.

Unfortunately, I can't play it in Singapore... and I don't have Apple and Android accounts from the above three countries.

I watched a few gameplay videos, and it is indeed AAA quality, with no issues for multi-platform release.

I personally prefer this RPG third-person perspective and I’m also a graphics enthusiast; I can’t get hooked on games that don’t have high-quality art.

The gameplay is somewhat similar to @Seraph Official , no wonder, they all belong to the RPG genre.

It seems to be overall positive news, and the officials are also posting that they want to "bring something big" haha. Big things are brewing!

I neither have a pessimistic nor overly optimistic view; it’s a well-known major blockchain game project, so I’ll just wait and see.

Can someone lend me an account from New Zealand, Australia, or Canada, so I can download and play it?

#AzraGames
#Ungodly
#a16z
#链游打金
Cathy姐玩链游
·
--
Wanquan, has anyone participated in the soft launch of Azra Games' first game Ungodly, which raised $68.3 million in financing from 2022-2024?

The official website mentions that the soft launch will only take place in New Zealand/Australia/Canada. I asked around and found that very few people in the Asia-Pacific region are paying attention.

Please share any unofficial project information and community updates.

#AzraGames
#Ungodly
#a16z
#链游
This Week in Web3 and NFTs (75)Welcome to the OpenSea Digest, where we review the biggest NFT and web3 news of the week. Vitalik Buterin outlines possible next steps for Ethereum. Ethereum founder Vitalik Buterin shared his vision for the future of Ethereum in a detailed blog post this week, discussing how the network will evolve after its upgrade from proof-of-work consensus mechanism to a more energy-efficient proof-of-stake. Buterin emphasized two main areas for improvement: speed and security. He suggested using zero-knowledge proofs for privacy upgrades, which can verify transactions faster without exposing all data, and new cryptographic tools to protect the network from cyber attacks. These changes could have a significant impact on how Ethereum processes NFTs and decentralized finance (DeFi) in the foreseeable future.

This Week in Web3 and NFTs (75)

Welcome to the OpenSea Digest, where we review the biggest NFT and web3 news of the week.
Vitalik Buterin outlines possible next steps for Ethereum.
Ethereum founder Vitalik Buterin shared his vision for the future of Ethereum in a detailed blog post this week, discussing how the network will evolve after its upgrade from proof-of-work consensus mechanism to a more energy-efficient proof-of-stake.
Buterin emphasized two main areas for improvement: speed and security. He suggested using zero-knowledge proofs for privacy upgrades, which can verify transactions faster without exposing all data, and new cryptographic tools to protect the network from cyber attacks. These changes could have a significant impact on how Ethereum processes NFTs and decentralized finance (DeFi) in the foreseeable future.
$DUSK 在巨量拉升133%后,正在高位进行强势整理。价格行为显示这是健康的获利盘消化,而非顶部派发,买盘在关键支撑位持续吸收卖压。 🎯方向:做多 🎯入场:0.250 - 0.260 🛑止损:0.235 (刚性止损) 🚀目标1:0.300 🚀目标2:0.350 $$DUSK 巨量上涨伴随持仓量显著上升,这是主力资金入场的典型特征,而非单纯的空头踩踏。价格在突破后回踩前期高点区域获得支撑,形成高级别突破回踩结构。盘面显示回调幅度有限且成交量萎缩,表明卖压枯竭,市场结构依然看涨。只要价格维持在0.235上方,上升趋势将得以延续。 在这里交易 👇$DUSK #a16z #AzraGames #Ungodly {future}(DUSKUSDT)
$DUSK 在巨量拉升133%后,正在高位进行强势整理。价格行为显示这是健康的获利盘消化,而非顶部派发,买盘在关键支撑位持续吸收卖压。
🎯方向:做多
🎯入场:0.250 - 0.260
🛑止损:0.235 (刚性止损)
🚀目标1:0.300
🚀目标2:0.350
$$DUSK 巨量上涨伴随持仓量显著上升,这是主力资金入场的典型特征,而非单纯的空头踩踏。价格在突破后回踩前期高点区域获得支撑,形成高级别突破回踩结构。盘面显示回调幅度有限且成交量萎缩,表明卖压枯竭,市场结构依然看涨。只要价格维持在0.235上方,上升趋势将得以延续。
在这里交易 👇$DUSK

#a16z #AzraGames #Ungodly
Wanquan, has anyone participated in the soft launch of Azra Games' first game Ungodly, which raised $68.3 million in financing from 2022-2024? The official website mentions that the soft launch will only take place in New Zealand/Australia/Canada. I asked around and found that very few people in the Asia-Pacific region are paying attention. Please share any unofficial project information and community updates. #AzraGames #Ungodly #a16z #链游
Wanquan, has anyone participated in the soft launch of Azra Games' first game Ungodly, which raised $68.3 million in financing from 2022-2024?

The official website mentions that the soft launch will only take place in New Zealand/Australia/Canada. I asked around and found that very few people in the Asia-Pacific region are paying attention.

Please share any unofficial project information and community updates.

#AzraGames
#Ungodly
#a16z
#链游
Last night I tried out the blockchain game @AzraGames developed, @UngodlyGame, during the closed beta test in New Zealand, Australia, and Canada. Since I am in Singapore, it took me several days to download the game. I had to register for an Australian Google account and bought a 5-year PureVPN subscription during the Christmas sales to get it done. The game quality is very much to my liking. The art quality is top-notch; compared to most web2 RPG mobile games on the market, it is considered above average with a quality score of 85+. The basic RPG gameplay is standard, still revolving around task-driven combat and leveling up. It incorporates character card draws and development gameplay. The combat mechanism is also similar to Genshin Impact, allowing for real-time switching of characters within a four-member team. The only downside is that the test does not have a Chinese language option, making the storyline quite challenging to follow. We are used to clicking to move to the next page while reading the story, but in this game, the storyline text plays automatically in a rapid scroll, and for those who are not native English speakers, it is hard to read quickly before it ends. So, last night while testing, I felt quite lonely as I didn’t understand the story background or plot. I looked up other people's introductions in the community but found nothing. I just started playing and haven't reached the part where I interact with other players; doing tasks, combat, and leveling up alone is quite lonely. Most Chinese players still prefer PVP and GVG, as at least there is some light social interaction in those games. Playing PVE alone is too lonely; it reminds me of playing NieR: Automata on my PS4, where I controlled 2B wandering aimlessly in the desert. After a while, I had to go out to the supermarket and other crowded places to soak up some social energy before coming back to continue. Playing single-player games can feel too desolate emotionally. I hope that when @UngodlyGame officially launches, there will be Chinese localization. I will continue to play the test these days to see if there are any on-chain gameplay designs and economic systems. If I find anything, I will share it. Players who are testing @UngodlyGame are welcome to leave comments and interact, sharing your testing experiences. #a16z #AzraGames #Ungodly #BlockchainGameGold
Last night I tried out the blockchain game @AzraGames developed, @UngodlyGame, during the closed beta test in New Zealand, Australia, and Canada.

Since I am in Singapore, it took me several days to download the game. I had to register for an Australian Google account and bought a 5-year PureVPN subscription during the Christmas sales to get it done.

The game quality is very much to my liking.

The art quality is top-notch; compared to most web2 RPG mobile games on the market, it is considered above average with a quality score of 85+.

The basic RPG gameplay is standard, still revolving around task-driven combat and leveling up.

It incorporates character card draws and development gameplay.

The combat mechanism is also similar to Genshin Impact, allowing for real-time switching of characters within a four-member team.

The only downside is that the test does not have a Chinese language option, making the storyline quite challenging to follow. We are used to clicking to move to the next page while reading the story, but in this game, the storyline text plays automatically in a rapid scroll, and for those who are not native English speakers, it is hard to read quickly before it ends.

So, last night while testing, I felt quite lonely as I didn’t understand the story background or plot. I looked up other people's introductions in the community but found nothing.

I just started playing and haven't reached the part where I interact with other players; doing tasks, combat, and leveling up alone is quite lonely.

Most Chinese players still prefer PVP and GVG, as at least there is some light social interaction in those games. Playing PVE alone is too lonely; it reminds me of playing NieR: Automata on my PS4, where I controlled 2B wandering aimlessly in the desert. After a while, I had to go out to the supermarket and other crowded places to soak up some social energy before coming back to continue. Playing single-player games can feel too desolate emotionally.

I hope that when @UngodlyGame officially launches, there will be Chinese localization.

I will continue to play the test these days to see if there are any on-chain gameplay designs and economic systems. If I find anything, I will share it.

Players who are testing @UngodlyGame are welcome to leave comments and interact, sharing your testing experiences.

#a16z
#AzraGames
#Ungodly
#BlockchainGameGold
Cathy姐玩链游
·
--
Wanquan, has anyone participated in the soft launch of Azra Games' first game Ungodly, which raised $68.3 million in financing from 2022-2024?

The official website mentions that the soft launch will only take place in New Zealand/Australia/Canada. I asked around and found that very few people in the Asia-Pacific region are paying attention.

Please share any unofficial project information and community updates.

#AzraGames
#Ungodly
#a16z
#链游
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